Joint Ops Tournie
Posted: Mon Apr 04, 2005 5:34 pm
After the strange result on Saturdays Joint ops tournie 36 - 0, I thought i would contact Novalogic and ask their Tech guys if this is something that has been come across before as i play in a Joint Ops league online and find it worrying we could be losing matches due to a dodgy scoring system, It turns out that there is a problem with the logging of scores on the higher length games, I was told basically it works like this for points scoring, you don`t get points for kills etc in this game mode you score points in the following way "Team King of the Hill (TKOTH) - Both teams struggle to control a certain area of land for the longest time. Whichever team holds the piece of land the longest wins." that is Novalogics words for how it`s scored, If no team holds the area for the set ammount of time needed for an outright win then it`s accumalative time for the team that is counted, As Kanonfodda will confirm the capture times we had were, Setekh 49 mins, EvilWarlock 37mins, IXL 25 mins, Special Llama 19 mins, The other teams highest was 20 mins maximum ranging down from there.
They are putting together a more comprehensive response for me as this has been happening quite often and i have been assured that the next update will help.
We owned throughout that Final and even the other team were in their words "very surprised" as even they said Evil Guys were in the zone far longet than them. The stats at the end showed it too.
They are putting together a more comprehensive response for me as this has been happening quite often and i have been assured that the next update will help.
We owned throughout that Final and even the other team were in their words "very surprised" as even they said Evil Guys were in the zone far longet than them. The stats at the end showed it too.